Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

Cambion Drenyara's Revenge

Since we had a few less players than usual, I gave them a nice side quest that was still relevant to the main plot but the other players didn’t miss much for progression. Thorstein Grimfang was captured by the sister to Cambion Crynvile whom they fought and killed in a previous session at the Paladin Corps HQ. The four characters that showed up to this session (Charles VaneVarisVictorQuiroth received a note telling them to get Thorstein back from The Shadowed Grotto near the coast by Kaiserstead.

After traveling to the grotto and fighting an Owlbear and Thug, the party fought a Bandit Captain, Succubus, and Imp upon entering. The Bandit Captain was able to snap out of the charm spell, and assisted the party in navigating the grotto’s traps and secret passageways. Meanwhile, he was recovering from being forced to slaughter all his men in the grotto by the charm spell, and was suffering from his combat wounds.

Within the last room, a Barlgura and Cambion Drenyara gave the final challenge and attacked the party. Drenyara charmed Charles Vane, and forced him to fight against his companions with his strong sorcery spells, but the companions were more than strong enough to kill both of them. During the final combat, the Bandit Captain was lost as well, and the party plundered the bandit and demon remains for spoils and loot.

Now, most of the party has spent the week in Kaiserstead, making connections and conducting business, while training some necessary skills while they await the final session of Act 1 in the Jilera campaign!


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